Exercise 8


This exercise continues with TextTwist from Exercise 7. Once again, remind yourself about the real TextTwist by trying it out for a few minutes. Here's one version of the game. You can google "TextTwist" to see other versions.

As you can see, a scrambled word is presented to the user. The user must not only guess the scrambled word, but also all "subwords", valid words that can be spelled using letters from the original word.

In Exercise 7, you implemented code to find all valid subwords of a given word. We will integrate that code into a GUI and add a little more code to get our complete application:

Submission:

What else is due: