|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Object
|
+--Position
|
+--AgentPosition
This class will be used to communicate the position
of an Agent between your player classes and our
game program. Modified so that it extends Position
| Field Summary |
| Fields inherited from class Position |
x, y |
| Constructor Summary | |
AgentPosition(int id,
int x,
int y)
Creates a new AgentPosition instance. |
|
| Method Summary | |
int |
getID()
This method gets the id of the Agent. |
java.lang.String |
toString()
|
| Methods inherited from class Position |
getXPos, getYPos |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public AgentPosition(int id,
int x,
int y)
AgentPosition instance.
id - is the id number of the Agent.x - is the position of the Agnet on the x coordinatey - is the position of the Agent in the y coordinate| Method Detail |
public int getID()
AgentPosition instance for the
Agent whose position you wish to communicate
int valuepublic java.lang.String toString()
toString in class java.lang.Object
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||