import org.edisonwj.draw3d.*; import javafx.application.*; import javafx.scene.*; import javafx.scene.paint.*; import javafx.stage.*; public class TestDraw3D extends Application { Draw3D d3; String title = "Test"; void drawingCommands () { // Do all your 3D drawing in here. // Begin-drawing-commands. d3.setDrawColor (Color.BLUE); d3.drawVector (1,3,1); d3.drawVector (4,1,0); d3.drawVector (3,2,6); // End-drawing-commands. } /////////////////////////////////////////////////////////////// // No need to read further ... void preambleCommands () { d3.setAmbientLight(false); d3.setPointLight(true); d3.setCumulate(false); d3.setSequencingOn(); d3.setVectorRadius(1); d3.setArrowRadius(1); } public void start (Stage primaryStage) { d3 = new Draw3D (); Scene scene = d3.buildScene (); preambleCommands (); drawingCommands (); d3.setStart (); primaryStage.setScene (scene); primaryStage.setTitle (title); primaryStage.show (); } public static void main (String[] argv) { launch (argv); } }